Build a subscriptions business on Google Play with these new features and...
Posted by Tom Grinsted, Product Manager Subscriptions can be a sustainable source of revenue, allowing you to invest in your long-term business growth with confidence. Subscription apps are growing...
View ArticlePlaydemic drives user engagement and revenue with live game operations on...
Posted by Adriana Puchianu, Developer Marketing, Google Play Based in the UK, Playdemic is a free-to-play mobile games developer. Their leading game Golf Clash is designed to provide a short and fun,...
View ArticleAndroid Instant Apps: Best practices for managing download size
Posted by Maru Ahues Bouza, Developer Relations Partner, Google Play Android Instant Apps provides rich, native experiences at the tap of a web link. People can experience your app without upfront...
View Article500 million devices now supported for Android Instant Apps
Posted by Jonathan Karmel Since our public launch at Google I/O this year, we've been hard at work expanding the number of supported devices and the availability of instant apps, so that users can run...
View ArticleTurn around, bright eyes… and experience the total solar eclipse with Google
Move over, blue moon—there’s a more rare astronomical event in town. For the first time since 1979, a total eclipse of the sun is coming to the continental United States this Monday, August 21....
View ArticleGoogle releases source for Google I/O 2017 for Android
Posted by Shailen Tuli Today we're releasing the source code for the official Google I/O 2017 for Android app. This year's app substantially modifies existing functionality and adds several new...
View ArticleAndroid Oreo superpowers, coming to a device near you
Today, we are officially introducing Android 8.0 Oreo, the latest release of the platform–and it’s smarter, faster and more powerful than ever. It comes with new features like picture-in-picture and...
View ArticleIntroducing Android 8.0 Oreo
Posted By: Dave Burke, VP of Engineering After more than a year of development and months of testing by developers and early adopters (thank you!), we're now ready to officially launch Android 8.0 Oreo...
View ArticleMaking it safer to get apps on Android O
Posted by Edward Cunningham. Product Manager, Android Security Eagle-eyed users of Android O will have noticed the absence of the 'Allow unknown sources' setting, which has existed since the earliest...
View ArticleAndroid Oreo superpowers, coming to a device near you
https://lh3.googleusercontent.com/bXYgc4W6DhMuIf0LJ3CvmdP33cqlBA5B4D_Jf7RXSAiwloPNCS8HOE2Qw_pnxERHSiCzzDVTl7uFMCYhO2ha5WqJuOPXCncspKAnJxI5w39r13JooY2SS2ByXM3N9CAHUOIT5EgP Sameer Samat VP of Product...
View ArticleStart on Android and succeed on Google Play
Posted by Karolis Balciunas, VC & Startups Business Development, Google Play Early Access was launched at Google I/O 2016 as a destination on Google Play for beta app and game titles still in...
View ArticleUnderstanding the performance benefits of using ConstraintLayout
Posted by Takeshi Hagikura, Developer Programs Engineer Since announcing ConstraintLayout at Google I/O last year, we've continued to improve the layout's stability and layout editor support. We've...
View ArticleHow to improve app design for Wear 2.0
Posted by Steven Tepper, App Quality Consultant, Google Play Wear 2.0 launched back in February with added support for new hardware features in addition to adopting new Material Design themes,...
View ArticleCertified Android devices: Safe and secure
https://lh4.googleusercontent.com/KPLJ3S3lfbShdQR6oSNFUR8hyuKn3fsgZLPA-shT0SuCQvSmALDqvdRPGnDPxNYdAbfSh3QFfQzXnHRTAN6VzaCaAQslKFo7JnogdnrJkNBnXbswYHOCPn6p9O5NXb1yFKWZfVyO Android is an open-source...
View ArticleManaging Android Wear 2.0 devices with Google Mobile Management
When we launched Android Wear 2.0, we launched more than a platform for notifications on a watch—we launched an extension of your phone. With Android Wear 2.0, you can write emails, manage calendar...
View ArticleAnnouncing the 20 finalists and open registration for the Indie Games...
Posted by Kacey Fahey, Developer Marketing, Google Play With so many great mobile games launching this year, we saw a huge amount of interest from indie developers to showcase their art at the Google...
View ArticleARCore: Augmented reality at Android scale
Posted by Dave Burke, VP, Android Engineering With more than two billion active devices, Android is the largest mobile platform in the world. And for the past nine years, we've worked to create a rich...
View ArticleHardening the Kernel in Android Oreo
Posted by Sami Tolvanen, Senior Software Engineer, Android Security The hardening of Android's userspace has increasingly made the underlying Linux kernel a more attractive target to attackers. As a...
View ArticleAutomatic protections in Android: Q&A with a security expert
Editor's note: The Android security team works to keep more than two billion users safe, and with the release of Android Oreo, they’ve rolled out some new security protections. We sat down with Adrian...
View ArticleUpdates to Google Play policy promote standalone Android Wear apps
Posted by Hoi Lam, Lead Developer Advocate, Android Wear Strava - a standalone wear app available to both Android and iOS users Android Wear 2.0 represents the the latest evolution of the Android Wear...
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